Take the land. Hold it. Be the last one standing.
A territory strategy game on real maps. Everyone plans in secret at the same time, then the whole table watches the round play out. Nobody sits waiting for a turn.
Free. No account, nothing to install.
iPhone, iPad and Mac apps are on the way. They are not on the App Store yet.
How a round goes
A match is played in rounds. Every player takes each step of a round at the same time, so there are no turns to wait for.
-
Pick an augment
Round 1 opens with three powers on the table. You take one and keep it for the rest of the match. Everyone draws from the same tier, silver, gold or prismatic, and you may swap one card you do not like.
The offer comes back on rounds 4 and 7, and a few more times in a long match.
-
Place your new troops
Every round brings new troops: three to start with, and more for the land you hold. You put them on your own territories.
They are on the board before anyone gives an order, so what you see is what you plan against.
-
Give up to three orders
Attack a neighbour, move troops any distance through land you hold, or dig in. Each order slip shows your chance to win before you commit.
Everyone plans at once, and nobody sees anyone else's orders.
-
Watch the round play out
When everyone is ready, the orders are played one at a time, starting with the weakest player. One roll decides each battle, and the camera goes to wherever the fighting is.
Supply crates and world events are announced a round ahead, so even luck is something you can plan for.
Free. No account, nothing to install.
Real maps
The borders on the board are real ones. Holding a whole region pays a bonus, and the ground matters: mountains defend better, forests cost an attacker more troops, lowland pays an extra troop a round, and on open steppe the defender has no advantage.
Europe
95 territories in 14 regions with 13 landmark cities, from Iceland to Persia by way of North Africa, the Middle East and the Caucasus. Room for six players.
Türkiye
30 territories in 7 regions with 7 landmark cities, drawn as an inked atlas sheet on the table.
Three ways a match can end
You choose one when you set up a game. In a room, the host chooses.
- Total conquest
- Be the last player on the map. There is no round limit: from round 10, empires that fall too far behind the largest collapse, until one player holds everything.
- Capture the cities
- Hold enough landmark cities for one full round: 5 of the 13 on Europe, 4 of the 7 on Türkiye. There is no round limit.
- 12 rounds
- The same race for the cities, with a deadline. If nobody has won by the end of round 12, whoever holds the most landmarks wins.
Alone or with friends
Play alone against bots, or open a room and send its link. Whoever opens it joins your table: up to six people, and bots can fill the empty seats. Nobody needs an account.
If someone's connection drops, a bot plays that seat until they are back.
Where to play
In a browser, today: play in your browser. It is free, and there is nothing to install.
On iPhone, iPad and Mac: not yet. An iPhone and iPad app is being tested and a Mac app will follow. Neither is on the App Store today, and this page will say so when that changes.